Slow and steady, the Adult Surprise Jacket grows. Here’s the latest look:
That would be the right sleeve of the jacket on the upper left of the photo, with the center front line to the right. I folded the rest of the jacket underneath to help you see how the shape is developing.
I recently added in a touch of a pink/orange/yellow/green acrylic worsted, just one garter ridge worth. It’s a hot colorway amongst all the cool. I like surprise contrast accents like that, they really pop and bring out the colors. I’ll probably add another small stripe of the hot in the body of the jacket, and when I add length to the sleeves later, I’ll be putting more of the hot colors there, too.
I continue to make good progress in EverQuest 2. Lolah, my Ratonga Ranger, has now reached level 20. This is a significant threshold – there are many rights and abilities that you earn once you make it to 20. For instance, a last name. Lolah is now officially Lolah Nimbletoes. I also decided that the 20th birthday deserved a present, and bought her a nice Misty Mustang horse to ride. She looks pretty spiffy in the saddle, I’ll have to get a screenshot one of these days.
If any of you are also EQ2 players, Lolah’s server is The Bazaar. I don’t usually care to chatter much while I’m in the game – I go in for immersion in my virtual surroundings, quests, and travel. But I don’t mind saying a quick “hello!” and expanding my friends list.
Gryphon and I are also hoping to start our own guild one of these days. Since there’s a minimum requirement of six separate accounts present at the registrar’s office simulatneously to form the guild, and only two of us, getting to know some other people in world will be essential.
Ours will be an extremely casual, non-raiding guild. Which is not to say that if you want to raid and can pull the group together to do so that you can’t. It’s just that Gryphon and I have neither the temperaments nor the schedules that allow us, personally, to raid. Primary focus of the guild will be in-world companionship, crafting, and helping each other out when and where we can.
The guild name we’ve come up with is “Companions of Karma.” We envision this as a group of people who have come together by the whims of fate – karma – and feel a kinship and comfort with each other. Membership will be solely determined by Gryphon and myself. We will not be actively recruiting, but will allow those same whims of fate to introduce us to new friends as we go. We’re not anti-growth – we just like to get to know people ourselves before we declare them a member of our “family.” Guild mates can nominate friends for membership, but the final decision will always rest with Gryphon and I.
Basically, we’re looking to form a guild that the two of us would be comfortable joining. We’re both the sort who form new friendships slowly, but once you’re in with us, you’re in. You’re our family, and family sticks together.
All we’ll ask of members is that they respect their guildmates, enjoy the game, and do what they can to support the status and reputation of the guild as they are able. Working writs that will lend status to the guild will always be encouraged. At the same time, we want everyone to experience the world of Norrath in the way that suits their own play style and the story of their characters, and never let the casual needs of the guild interfere with their enjoyment.
The preceding paragraphs are the simple seeds that have been sprouting in my brain as I try to define what it is we want a guild to be. It is subject to change, though I would be suprised if we altered any of the basic principles outlined here.
If you’re in EQ2, and on The Bazaar server, and feel interested in our vision of what a guild can be, look around for me. I’ll most often be present as Lolah, though I could also be found as any of several other characters:
Boris, Ratonga Bruiser in Timorous Deep;
Clover, Halfling Fury in Qeynos;
Dijon, Halfling Troubador in Qeynos (and Clover’s brother);
Kureyon, Kerran Guardian in Qeynos;
Mazhenta, Gnome Defiler in Timorous Deep;
Twixt, Arasai Troubador in Neriak
Some of these characters may vanish as I refine my play style and find the concepts that work best for me. But that’s the list for the moment. Look for Lolah first, though, if you’re trying to find me – she’s definitely developed as my main character, and the most fun of all of them. She’s an intrepid explorer, not afraid to run through lands filled with dangerous creatures. (I just learned that the Griffon Towers quest in Butcherblock Mountains is recommended for at least level 25, because of the mobs in the zone – Lola did it at around 14 or 15, and didn’t even die once!)
Of course, considering the Real Life inspiration for Lolah, I suppose she comes by her energy and fearlessness honestly!